Select a story to start. (If you haven't tried Versu before, "Introduction to Society" will teach you the basics of interaction, so you might start there.) Next, select a character to play during that story.
From there, it’s up to you to interact with the other characters: make them like you or hate you, take sides in their disputes, solve their problems or make things worse. How you act will determine how the story ends, for your character and for everyone else.
Use the Act Now button to bring up your list of options at any time during the story.
Whenever you’d like to take action in the story in progress, pressing Act Now will bring up a list of things you can do.
If you decide that you don’t want to do any of those things right away after all, you can always close the menu and instead press More to see what other characters do. As the situation changes, you will receive new options for your character.
The More button tells Versu that you’re ready to keep reading, so it should let another character take action right away.
During the course of the game, your character will be assigned tasks to complete. Clicking the trophy will show you what objectives are assigned, as well as any optional achievements you may have completed.
The bookmark button allows you to save your place in the story and return to it later.
The pictures represent the characters who are currently in the same room with your character, and the mood they’re in at the moment. If you want to know more about who they are and why they're in that mood, you can tap them to bring up an explanatory bubble.
There is more of the story to read before your character will be able to perform an action. Maybe something dramatic just happened that will take several paragraphs to describe.
If you’d like to progress more quickly through reading it, press More several times.
Yes. Use the bookmark-shaped button at the top.
Yes! Press the End link that appears and you’ll be taken back to the beginning. You can pick a new character (or the same one over again) and start the game again.
No. You should always be able to move forward in the story until you get to an ending.
It is possible to reach an ending that might not be ideal for your character... but that will be the result of decisions you made along the way, and you should have a pretty good idea if you’re headed in that direction. Versu stories are intended to give you lots of choice without lots of challenge.
No. Each episode is self-contained; when it’s over, the characters go back to the state they were at before the episode started. This means anyone who died will be alive again.
Yes! There are several ways the story can end. And of course your own character has goals of his or her own, which may succeed or fail.
Some elements of the story depend on random chance — for instance, whether a character spills something by accident, or selects one conversation gambit or another, might be the result of randomization.
However, the core elements of the story are consistent, and the outcome depends on your choices and the way you have used the opportunities you’ve had.
In the future, you will be able to define your own character, complete with appearance and expressions, personal preferences and unique dialogue options.
Yes. Versu can be played without an internet connection, though you will need one to download new content.